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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Kiteo Hatto
Equanimity Order
316
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Posted - 2012.12.05 21:07:00 -
[1] - Quote
Having a hell of a hard time with sansha/angels now. Running Paladin with TE, 2 TC and 5% tracking imp
vs Sansha Tachs can still hit those battleships that orbit at 44km(if you use optimal and ultraviolet) but cant do anything about closer range cruisers(even with gleam) Pulses can hit those closer cruisers but cant reach those 44km battleships.
vs Angels Why even bother, dps is just **** and you get the full room aggro on warp in.
Also got a Vargur with 2 TE and 2 TC using AC 800s and i just can't do the angel 2nd pocket in WC, too much dps(even with my deadspace fit)
Lets see here.....I've got 12.2m SP in gunnery and marauders at 5.
WC is going to be a suicide for anyone with t1 battleships...... "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Kiteo Hatto
Equanimity Order
334
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Posted - 2012.12.07 07:13:00 -
[2] - Quote
Nicolai Xperte wrote:if it doesn't destroy my PC i'll try and make a video with the tracking disruption so everyone can see my pally flail about like a fish out of water *flop* *flop**flop* I know that feel bro, especially since we are in the same place :p
Now you NEED tachs with ultraviolet to kill 2 tding sanshas at 44km, you'll need aurora/radio for more atwhich point you wont break their tank with your bc sized dps. "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Kiteo Hatto
Equanimity Order
339
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Posted - 2012.12.07 13:31:00 -
[3] - Quote
Kurt Ruthven wrote:I'm running Lvl 3 Amarr missions at the moment for standing.
Admittedly, I'm fairly low skilled but I was happily running through them with Harbinger with heavy pulse till the patch.
Wow, sansha blockade is now really tough! TDs took my range and tracking down to less than 1k with IN radio. Weirdly though after I'd warped out and back again a couple of times they stopped TDing even though I hadn't killed all the TD ships. I'm only using Tech 1 drones so not that bothered about losing them. What I've found is that I lose the first flight but a second flight doesn't get hit at all. Might just be me though.
This isn't a complaint btw, I'm not bothered about missions at all. I'm only doing them or standing, and I'm only doing security because courier missions were making me lose the will to live. I don't want to even talk about doing 3 sets of noob missions....
Do some cosmos agents for standing :), bit more expensive if you buy the tags but a lot less trouble. "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Kiteo Hatto
Equanimity Order
388
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Posted - 2012.12.14 09:28:00 -
[4] - Quote
Raistlim wrote:Do i understand this right? CCP just removed the visible timer but didnt change anything else and called it a 'fix'? Wow.
Gah, and here I was looking at running some missions again..... "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Kiteo Hatto
Equanimity Order
388
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Posted - 2012.12.14 14:22:00 -
[5] - Quote
Snoodaard Thrasy wrote:Newt BlackCompany wrote: but with a long-range Apoc sniper (204 dps at 146 km), they were no problem at all.
There might be instances where the situation allows for such an option, but in most cases even if your range remains at workable levels I think the reduction in tracking speed will make it very difficult to hit - and mwding towards the target with a battleship hampers the tanking ability of the ship to such a degree that its not worth it. The overall reduction in efficiency with setups that can overcome the tracking problem makes it not strictly impossible to kill a target with a turret boat perhaps, but certainly pointless.
The bigger the range the less tracking you need....Im more worried about breaking tanks with 204 DPS to be honest. "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Kiteo Hatto
Equanimity Order
390
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Posted - 2012.12.16 15:52:00 -
[6] - Quote
PavlikX wrote:This is screen from my blockade against Sansha. Notice that there are no active TD devices on me, meantime optimal and falloff , well http://imgur.com/NOdHqI am not sure, but looks like single chance to cut off this TD madness is to kill NPC ship, then his TD affect will turn off.
Wow, can't believe CCP's "Fix". "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |
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